And it is this expansion that will be the subject of this here Let's Play.įirst, an introduction is on order. However, the game was successful enough to warrant a sequel in 2002 and a standalone expansion to that sequel in 2003. Its name? Age of Wonders.ĭid it succeed in dethroning the champion? It boasted features such as a simultaneous turn system, a greater selection of available factions, fights between multiple armies at once, and a greater versatility of the magic system, with spells capable of not only affecting the outcome of individual battles, but also fundamentally and permanently altering the appearance of the strategic map itself. However, just over half a year later, a challenger appeared on the scene. The twilight of the millennium was rapidly drawing near when The 3DO Company graced the gaming world with a third installment of the Heroes of Might and Magic series, reaffirming its position as champion of the turn-based strategy genre.
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